40 items found in our inventory. 424 cards found via MTG database.
You may choose not to untap The Blackstaff of Waterdeep during your untap step. Animate Walking Stat...
Flying Lightning Breath — When this creature enters, until your next turn, target creature an oppo...
Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap dur...
Mage Hand — {T}: Untap target permanent not named Clever Conjurer. Activate only as a sorcery.
Roll a d20. 1—9 | Draw two cards. 10—19 | Scry 2, then draw two cards. 20 | Scry 3, then draw th...
This spell costs {U} less to cast for each instant and sorcery spell you've cast this turn. Whenever...
When this creature enters, venture into the dungeon. (Enter the first room or advance to the next ro...
Flying When this creature enters, roll a d20. 1—9 | Scry 1. 10—19 | Scry 2. 20 | Scry 3.
Flash Drag Below — When this creature enters, tap it and up to one target creature an opponent con...
Flying When this creature enters, venture into the dungeon. (Enter the first room or advance to the ...
Whenever you roll one or more dice, create a 1/1 blue Faerie Dragon creature token with flying.
Enchant creature Enchanted creature has flying and "Whenever this creature deals combat damage to a ...
Whenever a creature you control becomes blocked, you may return it to its owner's hand. Whenever one...
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Cunning Action �...
Flying Iymrith has ward {4} as long as it's untapped. Whenever Iymrith deals combat damage to a play...
Dominate Monster — When this creature enters, gain control of target creature for as long as you c...
[+2]: Draw two cards, then put a card from your hand on the bottom of your library. [−2]: Create a...
Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flyi...
Flying Grant an Advantage — If you would roll one or more dice, instead roll that many dice plus o...